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scriptstdstring.h
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scriptstdstring.h

//
// Script std::string
//
// This function registers the std::string type with AngelScript to be used as the default string type.
//
// The string type is registered as a value type, thus may have performance issues if a lot of
// string operations are performed in the script. However, for relatively few operations, this should
// not cause any problem for most applications.
//
#ifndef SCRIPTSTDSTRING_H
#define SCRIPTSTDSTRING_H
#include <angelscript.h>
#include <string>
BEGIN_AS_NAMESPACE
void RegisterStdString(asIScriptEngine *engine);
void RegisterStdStringUtils(asIScriptEngine *engine);
END_AS_NAMESPACE
#endif

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