Added a method for retrieving the currentStand from the player through scripting.
Also fixed a bug where setting the location of a block twice in between frames caused incorrect collision/movement behaviour (e.g. getting squashed).
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Description
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Details
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edwardlii Authored on Feb 15 2013, 7:05 AM - Parents
- R79:4975992595c9: Extended the player scripting library, supporting scripted jumps and setting…
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