increase the number of sfx channels
changed the default of concurrent to -1 (hopefully will not introduce bugs)
added a new argument to fade music temporarily
fade music temporarily when the achievement sound is playing
change the buffer size to 1024 for 44100Hz
Description
Description
Details
Details
- Provenance
acme_pjz Authored on Jul 17 2018, 8:29 PM - Parents
- R79:69eb8b1344bf: finally the nightly build packaging works for Windows and Linux
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